< Summary

Class:Key
Assembly:Test
File(s):D:/--UnityProject/VR/subjects1_for_analysis/unity-vr-maze-master/unity-vr-maze-master/Assets/Maze/Scripts/Key.cs
Covered lines:4
Uncovered lines:0
Coverable lines:4
Total lines:17
Line coverage:100% (4 of 4)
Covered branches:0
Total branches:0
Covered methods:1
Total methods:1
Method coverage:100% (1 of 1)

Coverage History

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
Collect()0%000100%

File(s)

D:/--UnityProject/VR/subjects1_for_analysis/unity-vr-maze-master/unity-vr-maze-master/Assets/Maze/Scripts/Key.cs

#LineLine coverage
 1using System.Collections;
 2using System.Collections.Generic;
 3using UnityEngine;
 4
 5public class Key : Collectible
 6{
 7    public Door door;
 8
 9    // override parent collect method
 10    // to add door interation
 11  new public void Collect()
 112  {
 113        base.Collect();
 114        door.Unlock();
 115    }
 16
 17}

Methods/Properties

Collect()