| | | 1 | | using System.Collections.Generic; |
| | | 2 | | using System.Diagnostics.CodeAnalysis; |
| | | 3 | | using UnityEngine; |
| | | 4 | | using UnityEngine.Video; |
| | | 5 | | using HenryLab; |
| | | 6 | | /// <summary> |
| | | 7 | | /// Play a single video or play from a list of videos |
| | | 8 | | /// </summary> |
| | | 9 | | [RequireComponent(typeof(VideoPlayer))] |
| | | 10 | | public class PlayVideo : MonoBehaviour, ITriggerableEntity |
| | | 11 | | { |
| | | 12 | | [ExcludeFromCodeCoverage] public float TriggeringTime => 1.5f; |
| | | 13 | | [ExcludeFromCodeCoverage] public string Name => Str.Triggerable; |
| | | 14 | | |
| | | 15 | | [ExcludeFromCodeCoverage] |
| | | 16 | | public void Triggerring() |
| | | 17 | | { |
| | | 18 | | TogglePlayStop(); |
| | | 19 | | NextClip(); |
| | | 20 | | PreviousClip(); |
| | | 21 | | TogglePlayPause(); |
| | | 22 | | } |
| | | 23 | | |
| | | 24 | | [ExcludeFromCodeCoverage] |
| | | 25 | | public void Triggerred() |
| | | 26 | | { |
| | | 27 | | TogglePlayStop(); |
| | | 28 | | } |
| | | 29 | | |
| | | 30 | | [Tooltip("Whether video should play on load")] |
| | 2 | 31 | | public bool playAtStart = false; |
| | | 32 | | |
| | | 33 | | [Tooltip("Material used for playing the video (Uses URP/Unlit by default)")] |
| | 2 | 34 | | public Material videoMaterial = null; |
| | | 35 | | |
| | | 36 | | [Tooltip("List of video clips to pull from")] |
| | 2 | 37 | | public List<VideoClip> videoClips = new List<VideoClip>(); |
| | | 38 | | |
| | 2 | 39 | | private VideoPlayer videoPlayer = null; |
| | 2 | 40 | | private MeshRenderer meshRenderer = null; |
| | | 41 | | |
| | 2 | 42 | | private readonly string shaderUsed = "Universal Render Pipeline/Unlit"; |
| | | 43 | | |
| | 2 | 44 | | private Material offMaterial = null; |
| | 2 | 45 | | private int index = 0; |
| | | 46 | | |
| | | 47 | | private void Awake() |
| | 1 | 48 | | { |
| | 1 | 49 | | meshRenderer = GetComponent<MeshRenderer>(); |
| | 1 | 50 | | videoPlayer = GetComponent<VideoPlayer>(); |
| | | 51 | | |
| | 1 | 52 | | if(videoClips.Count > 0) |
| | 1 | 53 | | videoPlayer.clip = videoClips[0]; |
| | | 54 | | |
| | 1 | 55 | | offMaterial = meshRenderer.material; |
| | | 56 | | |
| | 1 | 57 | | videoMaterial = new Material(Shader.Find(shaderUsed)); |
| | 1 | 58 | | videoMaterial.color = Color.white; |
| | 1 | 59 | | } |
| | | 60 | | |
| | | 61 | | |
| | | 62 | | private void Start() |
| | 1 | 63 | | { |
| | 1 | 64 | | if(playAtStart) |
| | 0 | 65 | | { |
| | 0 | 66 | | Play(); |
| | 0 | 67 | | } |
| | | 68 | | else |
| | 1 | 69 | | { |
| | 1 | 70 | | Stop(); |
| | 1 | 71 | | } |
| | 1 | 72 | | } |
| | | 73 | | |
| | | 74 | | public void NextClip() |
| | 0 | 75 | | { |
| | 0 | 76 | | index = ++index % videoClips.Count; |
| | 0 | 77 | | Play(); |
| | 0 | 78 | | } |
| | | 79 | | |
| | | 80 | | public void PreviousClip() |
| | 0 | 81 | | { |
| | 0 | 82 | | index = --index % videoClips.Count; |
| | 0 | 83 | | Play(); |
| | 0 | 84 | | } |
| | | 85 | | |
| | | 86 | | public void RandomClip() |
| | 0 | 87 | | { |
| | 0 | 88 | | if(videoClips.Count > 0) |
| | 0 | 89 | | { |
| | 0 | 90 | | index = Random.Range(0, videoClips.Count); |
| | 0 | 91 | | Play(); |
| | 0 | 92 | | } |
| | 0 | 93 | | } |
| | | 94 | | |
| | | 95 | | public void PlayAtIndex(int value) |
| | 0 | 96 | | { |
| | 0 | 97 | | if(videoClips.Count > 0) |
| | 0 | 98 | | { |
| | 0 | 99 | | index = Mathf.Clamp(value, 0, videoClips.Count); |
| | 0 | 100 | | Play(); |
| | 0 | 101 | | } |
| | 0 | 102 | | } |
| | | 103 | | |
| | | 104 | | public void Play() |
| | 1 | 105 | | { |
| | 1 | 106 | | ApplyVideoMaterial(); |
| | 1 | 107 | | videoPlayer.Play(); |
| | 1 | 108 | | } |
| | | 109 | | |
| | | 110 | | public void Stop() |
| | 1 | 111 | | { |
| | 1 | 112 | | meshRenderer.material = offMaterial; |
| | 1 | 113 | | videoPlayer.Stop(); |
| | 1 | 114 | | } |
| | | 115 | | |
| | | 116 | | public void TogglePlayStop() |
| | 0 | 117 | | { |
| | 0 | 118 | | bool isPlaying = !videoPlayer.isPlaying; |
| | 0 | 119 | | SetPlay(isPlaying); |
| | 0 | 120 | | } |
| | | 121 | | |
| | | 122 | | public void TogglePlayPause() |
| | 2 | 123 | | { |
| | 2 | 124 | | meshRenderer.material = videoMaterial; |
| | | 125 | | |
| | 2 | 126 | | if(videoPlayer.isPlaying) |
| | 0 | 127 | | videoPlayer.Pause(); |
| | | 128 | | else |
| | 2 | 129 | | videoPlayer.Play(); |
| | 2 | 130 | | } |
| | | 131 | | |
| | | 132 | | public void SetPlay(bool value) |
| | 0 | 133 | | { |
| | 0 | 134 | | if(value) |
| | 0 | 135 | | { |
| | 0 | 136 | | Play(); |
| | 0 | 137 | | } |
| | | 138 | | else |
| | 0 | 139 | | { |
| | 0 | 140 | | Stop(); |
| | 0 | 141 | | } |
| | 0 | 142 | | } |
| | | 143 | | |
| | | 144 | | private void ApplyVideoMaterial() |
| | 1 | 145 | | { |
| | 1 | 146 | | meshRenderer.material = videoMaterial; |
| | 1 | 147 | | } |
| | | 148 | | |
| | | 149 | | private void OnValidate() |
| | 2 | 150 | | { |
| | | 151 | | |
| | 2 | 152 | | if(TryGetComponent(out VideoPlayer videoPlayer)) |
| | 2 | 153 | | videoPlayer.targetMaterialProperty = "_BaseMap"; |
| | 2 | 154 | | } |
| | | 155 | | } |