< Summary

Class:PlayTV
Assembly:Test
File(s):D:/--UnityProject/VR/subjects1_for_analysis/UnityVR-master (2)/UnityVR-master/Assets/Scripts/PlayTV.cs
Covered lines:5
Uncovered lines:0
Coverable lines:5
Total lines:15
Line coverage:100% (5 of 5)
Covered branches:0
Total branches:0
Covered methods:2
Total methods:2
Method coverage:100% (2 of 2)

Coverage History

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
PlayTV()0%000100%
ToggleVisibility()0%000100%

File(s)

D:/--UnityProject/VR/subjects1_for_analysis/UnityVR-master (2)/UnityVR-master/Assets/Scripts/PlayTV.cs

#LineLine coverage
 1using System.Collections;
 2using System.Collections.Generic;
 3using UnityEngine;
 4
 5public class PlayTV : MonoBehaviour
 6{
 7    public GameObject canvas;
 28    private bool Isvisible = false;
 9
 10    public void ToggleVisibility()
 111    {
 112        Isvisible = !Isvisible;
 113        canvas.SetActive(Isvisible);
 114    }
 15}

Methods/Properties

PlayTV()
ToggleVisibility()