< Summary

Class:Player
Assembly:Test
File(s):D:/--UnityProject/VR/subjects1_for_analysis/UnityCityView-master/UnityCityView-master/Assets/Scripts/Player.cs
Covered lines:4
Uncovered lines:0
Coverable lines:4
Total lines:18
Line coverage:100% (4 of 4)
Covered branches:0
Total branches:0
Covered methods:2
Total methods:2
Method coverage:100% (2 of 2)

Coverage History

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
Start()0%000100%
Update()0%000100%

File(s)

D:/--UnityProject/VR/subjects1_for_analysis/UnityCityView-master/UnityCityView-master/Assets/Scripts/Player.cs

#LineLine coverage
 1using System.Collections;
 2using System.Collections.Generic;
 3using UnityEngine;
 4
 5public class Player : MonoBehaviour
 6{
 7    // Start is called before the first frame update
 8    void Start()
 19    {
 10
 111    }
 12
 13    // Update is called once per frame
 14    void Update()
 249015    {
 16
 249017    }
 18}

Methods/Properties

Start()
Update()