< Summary

Class:ifManager
Assembly:Test
File(s):D:/--UnityProject/VR/VRExplorer_subjects/Edutainment-Escape-Room/Assets/Scripts/Test/IfPuzzle/ifManager.cs
Covered lines:6
Uncovered lines:3
Coverable lines:9
Total lines:25
Line coverage:66.6% (6 of 9)
Covered branches:0
Total branches:0
Covered methods:2
Total methods:3
Method coverage:66.6% (2 of 3)

Coverage History

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
Start()0%000100%
correctPiece()0%0000%
removedPiece()0%000100%

File(s)

D:/--UnityProject/VR/VRExplorer_subjects/Edutainment-Escape-Room/Assets/Scripts/Test/IfPuzzle/ifManager.cs

#LineLine coverage
 1using System;
 2using System.Collections;
 3using System.Collections.Generic;
 4using UnityEngine;
 5using UnityEngine.Events;
 6
 7public class ifManager : MonoBehaviour
 8{
 9    public GameObject key;
 10
 11    private void Start()
 712    {
 713        key.SetActive(false);
 714    }
 15
 16    internal void correctPiece()
 017    {
 018        key.SetActive(true);
 019    }
 20
 21    internal void removedPiece()
 622    {
 623        key.SetActive(false);
 624    }
 25}