< Summary

Class:inFinalRoom
Assembly:Test
File(s):D:/--UnityProject/VR/VRExplorer_subjects/Edutainment-Escape-Room/Assets/Scripts/Test/Final Puzzle Room/inFinalRoom.cs
Covered lines:4
Uncovered lines:0
Coverable lines:4
Total lines:17
Line coverage:100% (4 of 4)
Covered branches:0
Total branches:0
Covered methods:1
Total methods:1
Method coverage:100% (1 of 1)

Coverage History

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
OnTriggerEnter(...)0%000100%

File(s)

D:/--UnityProject/VR/VRExplorer_subjects/Edutainment-Escape-Room/Assets/Scripts/Test/Final Puzzle Room/inFinalRoom.cs

#LineLine coverage
 1using System.Collections;
 2using System.Collections.Generic;
 3using UnityEngine;
 4
 5public class inFinalRoom : MonoBehaviour
 6{
 7
 8    [SerializeField] private FinalDoor finalDoor1;
 9    [SerializeField] private FinalDoor finalDoor2;
 10    // Start is called before the first frame update
 11
 12    private void OnTriggerEnter(Collider col)
 2513    {
 2514        finalDoor1.inside();
 2515        finalDoor2.inside();
 2516    }
 17}