< Summary

Class:Restart
Assembly:Assembly-CSharp
File(s):D:/--UnityProject/VR/_____ISSTA 26/Edutainment-Escape-Room/Assets/Scripts/Test2/Restart.cs
Covered lines:3
Uncovered lines:0
Coverable lines:3
Total lines:13
Line coverage:100% (3 of 3)
Covered branches:0
Total branches:0
Covered methods:1
Total methods:1
Method coverage:100% (1 of 1)

Coverage History

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
RestartGame()0%000100%

File(s)

D:/--UnityProject/VR/_____ISSTA 26/Edutainment-Escape-Room/Assets/Scripts/Test2/Restart.cs

#LineLine coverage
 1using UnityEngine;
 2using UnityEngine.SceneManagement;
 3using System.Collections;
 4
 5public class Restart : MonoBehaviour
 6{
 7    public int scene;
 8    public void RestartGame()
 59    {
 510        SceneManager.LoadScene(scene); // loads current scene
 511    }
 12
 13}

Methods/Properties

RestartGame()