< Summary

Class:MainMenu
Assembly:Assembly-CSharp
File(s):File 1: D:/--UnityProject/VR/_____ISSTA 26/wheelchair-sim/Assets/Scripts/Test/MainMenu.cs
File 2: E:/Unity/Unity Project/wheelchair-sim/Assets/Scripts/Test/MainMenu.cs
Covered lines:3
Uncovered lines:15
Coverable lines:18
Total lines:22
Line coverage:16.6% (3 of 18)
Covered branches:0
Total branches:0
Covered methods:1
Total methods:6
Method coverage:16.6% (1 of 6)

Coverage History

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
File 1: PlayGame()0%000100%
File 1: Quite()0%0000%
File 1: levelSelection(...)0%0000%
File 2: PlayGame()0%0000%
File 2: Quite()0%0000%
File 2: levelSelection(...)0%0000%

File(s)

D:/--UnityProject/VR/_____ISSTA 26/wheelchair-sim/Assets/Scripts/Test/MainMenu.cs

#LineLine coverage
 1using System.Collections;
 2using System.Collections.Generic;
 3using UnityEngine;
 4using UnityEngine.SceneManagement;
 5
 6public class MainMenu : MonoBehaviour
 7{
 8   public void PlayGame ()
 69    {
 610        SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
 611    }
 12   public void Quite()
 013    {
 014       Application.Quit();
 015    }
 16    public void levelSelection (string levelname)
 017    {
 018        SceneManager.LoadScene(levelname);
 019    }
 20
 21
 22}

E:/Unity/Unity Project/wheelchair-sim/Assets/Scripts/Test/MainMenu.cs

File 'E:/Unity/Unity Project/wheelchair-sim/Assets/Scripts/Test/MainMenu.cs' does not exist (any more).