< Summary

Class:AttachToElevator
Assembly:Assembly-CSharp
File(s):File 1: D:/--UnityProject/VR/_____ISSTA 26/wheelchair-sim/Assets/Scripts/Test/AttachToElevator.cs
File 2: E:/Unity/Unity Project/wheelchair-sim/Assets/Scripts/Test/AttachToElevator.cs
Covered lines:6
Uncovered lines:18
Coverable lines:24
Total lines:23
Line coverage:25% (6 of 24)
Covered branches:0
Total branches:0
Covered methods:2
Total methods:4
Method coverage:50% (2 of 4)

Coverage History

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
File 1: OnTriggerEnter(...)0%00050%
File 1: OnTriggerExit(...)0%00050%
File 2: OnTriggerEnter(...)0%0000%
File 2: OnTriggerExit(...)0%0000%

File(s)

D:/--UnityProject/VR/_____ISSTA 26/wheelchair-sim/Assets/Scripts/Test/AttachToElevator.cs

#LineLine coverage
 1using System.Collections;
 2using System.Collections.Generic;
 3using UnityEngine;
 4
 5public class AttachToElevator : MonoBehaviour
 6{
 7    public GameObject player;
 8
 9    private void OnTriggerEnter(Collider other)
 9010    {
 9011        if (gameObject == player)
 012        {
 013            player.transform.SetParent(gameObject.transform, true);
 014        }
 9015    }
 16    private void OnTriggerExit(Collider other)
 8617    {
 8618        if (gameObject == player)
 019        {
 020            player.transform.parent = null;
 021        }
 8622    }
 23}

E:/Unity/Unity Project/wheelchair-sim/Assets/Scripts/Test/AttachToElevator.cs

File 'E:/Unity/Unity Project/wheelchair-sim/Assets/Scripts/Test/AttachToElevator.cs' does not exist (any more).