< Summary

Class:Victory
Assembly:Assembly-CSharp
File(s):D:/--UnityProject/VR/_____ISSTA 26/Edutainment-Escape-Room/Assets/Scripts/Test2/Victory.cs
Covered lines:4
Uncovered lines:4
Coverable lines:8
Total lines:22
Line coverage:50% (4 of 8)
Covered branches:0
Total branches:0
Covered methods:1
Total methods:1
Method coverage:100% (1 of 1)

Coverage History

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
onWin()0%00050%

File(s)

D:/--UnityProject/VR/_____ISSTA 26/Edutainment-Escape-Room/Assets/Scripts/Test2/Victory.cs

#LineLine coverage
 1using System;
 2using System.Collections;
 3using System.Collections.Generic;
 4using UnityEngine;
 5
 6public class Victory : MonoBehaviour
 7{
 8    public Clock clock;
 9    public Timer timer;
 10    public ExitDoor exitDoor;
 11
 12
 13    public void onWin()
 214    {
 215        if (!timer.outOfTime)
 216        {
 217            clock.onFinish();
 018            timer.onWin();
 019            exitDoor.onFinish();
 020        }
 021    }
 22}

Methods/Properties

onWin()